Main Gameplay Loop

The core gameplay loop in "Memory Hunters" is designed to be engaging yet flexible. Players spawn in the world and embark on a journey to explore the environment. Along the way, they must spend their energy to explore and encounter “Nanospawns” (nanobot-spawned robotic creatures) that they must combat.

While exploring, the player's energy will slowly decrease with time, and further decrease when taking damage from the nanospawns.

Upon defeating these nanospawns, players collect energy refills and memory shards.

Energy refills will increase their amount of energy up to its maximum.

Memory shards are crucial to the game play as they:

  • Are used as a currency to exchange against items that unlock new parts of the map

  • Need to be submitted to the Enclave’s mainframe in order to increase their score

The number of shards owned also influences the rewards players can receive, adding an element of strategy and progression to the game. This gameplay loop is designed to offer a fulfilling experience whether you're deeply engrossed in combat or casually exploring while multitasking.

Action

Cost

Reward

Airdrop metric

Spawn

None

None

No

Spend time in game

Energy

None

No

Take down Nanospawns

Energy

Memory shards

Energy refills

Collect memory shards

None

None

Yes

Collect Energy refills

None

Increase in energy

No

Unlock parts of the map

Memory Shards

Access to new zone

Yes

Submit shards to mainframe

Memory Shards

Increase in score

Yes

Starting Point

Players land in Miami Beach, guided by Lina, a human narrator and the game developers' in-world voice. She introduces the game mechanics and objective, as well as inform the player on their story progression.

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