2d.Miami: Memory Hunter
  • πŸ‘‹Welcome to 2d.Miami
  • Overview
    • πŸ“•Lore Overview
    • πŸ€–Tech & Unique Features
  • Gameplay Mechanics
    • β˜‘οΈLog-In and Starting Point
    • ➰Main Gameplay Loop
    • πŸ”«Combat, Score, and Rewards
    • πŸ›£οΈInteract with Others & Create Stories
    • πŸ—ΊοΈWorld Map
  • Non-Fungible Tokens
    • πŸ‘―Av8tars
    • 🏝️Land Parcels
    • πŸ‘©β€πŸ’»Assets and Lore Customization
  • Economics
    • 🌠Asset Types
    • 🀍NFTomics
  • Technology
    • πŸ’»Platform Choice
    • πŸ”‘Smart Contracts and Standards
    • πŸ”—Future Interoperability
  • Team
    • πŸ«‚Team Page
  • Roadmap
    • πŸ“ˆRoadmap Detail
  • Conclusion
    • πŸ’ Enter Our Game
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  1. Gameplay Mechanics

World Map

PreviousInteract with Others & Create StoriesNextAv8tars

Last updated 1 year ago

Nanobots have been hard at work to populate the town of 2d.Miami with aggressive nanospawns, and confine the Enclave to the sea front. 2d.Miami is separated into 3 different areas.

  • The beginner-friendly Ocean Drive Enclave, as the starting point for new players.

  • The toxic Ocean Junk area, requiring a gas mask to be unlocked.

  • The irradiated Ocean Punk suburbs, requiring a rad-suit to be unlocked.

Each area increases the difficulty of the combat, but also increases the rate at which memory shard drops. Unlocking areas may be a criteria for punctual rewards, and a surefire way to get a higher score.

πŸ—ΊοΈ