2d.Miami: Memory Hunter
  • πŸ‘‹Welcome to 2d.Miami
  • Overview
    • πŸ“•Lore Overview
    • πŸ€–Tech & Unique Features
  • Gameplay Mechanics
    • β˜‘οΈLog-In and Starting Point
    • ➰Main Gameplay Loop
    • πŸ”«Combat, Score, and Rewards
    • πŸ›£οΈInteract with Others & Create Stories
    • πŸ—ΊοΈWorld Map
  • Non-Fungible Tokens
    • πŸ‘―Av8tars
    • 🏝️Land Parcels
    • πŸ‘©β€πŸ’»Assets and Lore Customization
  • Economics
    • 🌠Asset Types
    • 🀍NFTomics
  • Technology
    • πŸ’»Platform Choice
    • πŸ”‘Smart Contracts and Standards
    • πŸ”—Future Interoperability
  • Team
    • πŸ«‚Team Page
  • Roadmap
    • πŸ“ˆRoadmap Detail
  • Conclusion
    • πŸ’ Enter Our Game
Powered by GitBook
On this page
  1. Non-Fungible Tokens

Assets and Lore Customization

What will 2d.Miami look like in the future? It’s up to you. Players can become expert builders, by designing their own assets and trading them as NFTs on compatible marketplaces.

Customizable assets are as follow:

  • Av8tar head, chest, upper arms, lower arms, palms, waist, thighs, calves, feet.

  • Plot walls, floor tiles, posters/pictures, chair, table, objects

  • Any asset that fits the requirement to be included into the game engine.

The description of every asset can be accessed in-game.

Some assets are Lore-rich, meaning that their metadata contains a part of the world’s memory. Those memories can take the shape of short personal stories, journal entries, or accounts of historical events within the universe of 2d.Miami.

Assets not created by the 2d.Miami team are purely cosmetic and cannot affect the gameplay other than the storytelling (no attached power-ups or land). They can still be traded between players to create persistent player-generated lore.

PreviousLand ParcelsNextAsset Types

Last updated 1 year ago

πŸ‘©β€πŸ’»